Worldbuilding in Digital Games

This course explores worldbuilding (the creative process and structures through which an imaginary world is created, maintained, and expanded) through the worlds created in video games. Video games are a multi-billion dollar-per year global industry and have a significant impact on our society. Video games offer us a multitude of alternative worlds into which we can not only escape our world for a few hours at a time, but build communities in our world tied together by shared love of a game's world. Many well-built game worlds rely on conventions such as narrative, character development, and plot to carry us through their worlds. However, worldbuilding elements such as cultures, ecologies, histories, geographies, governance, and religious and magical systems enliven a game, absorb our attention in the story world, and invite us to imaginatively fill gaps in the game world. Further, a well-crafted game with a well-built game world can spill over into our primary world. It can shape popular culture, fuel speculation on social media, invite fans to write their own stories, cosplay as characters in that world, or even create mods to expand the game world. In understanding the ways worldbuilding elements create imaginary and immersive realities, we can better understand the creative process behind such works and, perhaps, gain insights into how we understand our real world.

Course Details
Prefix: 
UCO
Course Number: 
1200
Section Number(s) and Day/Times Taught: 
131: TR 9:30am - 10:45am
Term: 
Spring 2025
Categories: 
The Arts
Global Issues
Well-Being
Instructor(s)

Samuel Avery-Quinn

Samuel Avery-Quinn

Samuel Avery-Quinn is a Lecturer in First Year Seminar. He holds a PhD in Anthropology from the University of Tennessee, and a Masters of Arts degree from the Iliff School of Theology, a United Methodist seminary at the University of Denver. His research interests focus on the intersection of landscape, material culture, and religion (particularly Evangelical Christianity and Islam). His most recent publications have explored class and landscape in the American Holiness movement, race and religion in post-Civil War Southern Appalachia, and the landscape theology and urban design of religious resorts in the Northeastern United States. He is currently working on a study of the historical ecology of the New Jersey Pine Barrens.